AI Insights · Timothy · April 2022
Top 5 Pokemon Collector Games Performance in Australia Q1 2022
Analyzing the performance of the top 5 Pokemon collector games in Australia for Q1 2022, detailing trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Pokemon collector games in Australia showcased varied performance metrics across downloads, revenue, and active users. Here's a detailed look at each game's performance, based on data from Sensor Tower.
Pokémon GO from Niantic, Inc. saw a significant fluctuation in weekly revenue, peaking at approximately $410K in the week of February 21. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching around 9.4K in the final week of March. Active users experienced a dip mid-quarter but rebounded to approximately 388K by the end of March.
Pokémon UNITE, published by The Pokemon Company, had a consistent but modest revenue stream throughout the quarter, with a noticeable spike to about $5.5K in mid-March. Downloads saw a decline from 7.4K in mid-January to around 2.9K by late March. Active users followed a similar trend, decreasing from approximately 46K in mid-January to around 39K by the end of March.
Monster Catch 3D by HOMA GAMES experienced an initial surge in downloads, peaking at 7.4K in mid-January, before tapering off to around 1.6K by the end of March. Active users mirrored this trend, peaking at around 8K in mid-January and declining to approximately 3.9K by the end of the quarter. Revenue for this game remained minimal throughout the period.
Zookemon, another title from HOMA GAMES, also showed a decreasing trend in downloads, starting from 7.9K in late December and dropping to around 1.4K by late March. Active users followed this pattern, reducing from approximately 13K in late December to around 5.2K by the end of March. Weekly revenue remained relatively steady, averaging around $200 throughout the quarter.
Green Island!, also published by HOMA GAMES, had a notable increase in downloads in early January, reaching around 3.1K, before declining to just under 1K by the end of March. Active users peaked at approximately 3.4K in late January and gradually decreased to about 1.6K by late March. Revenue saw a gradual increase towards the end of the quarter, peaking at around $245 in the final week of March.
For more detailed insights and data, visit Sensor Tower.